![]() We will discuss how Maya handles geometry and primitive creation. ![]() Instead of spending time in introductory training that covers a lot, and then getting lost in the details, we will get straight to the information you need so that you can start using Maya quickly. They just need to be familiar with the new program's capabilities and where they can find the functions and tools they are looking for. Artists know what they need and how to complete their projects. ![]() Artists who have worked in CINEMA 4D may find that they need to be able work in other programs. CINEMA 4D or Maya are powerful 3D content creation tools that can be used in a variety of ways.
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